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My name is Andrew Lauerman I am a 3D character artist and a recent graduate of Gnomon School of VFX. I specialize in the process of bringing a character to life in 3D from a 2D concept for both film and games. This includes the modeling, sculpting and texturing of anatomy, clothing and props of each character.
My goal is to constantly improve my craft in order to execute at the highest level I can as an artist. When I am not working on expanding my skillset as a 3D artist you can find me outdoors skateboarding, running, or in the mountains backpacking, climbing and exploring all that mother nature has to offer.

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